The Story of Lemme

We are a collective of artists, engineers, and storytellers building delightful casual games that connect millions every day.

Our Mission

To craft joyful escapes that reward curiosity and kindness. Whether you have two minutes or an entire evening, Lemme invites you into a world that feels instantly welcoming.

Studio Values

  • Playfulness inspires every decision we make.
  • Accessibility is a non-negotiable design pillar.
  • Community feedback guides each update.

Milestones

2018

Lemme Founded

A four-person team in Seattle set out to make casual games that felt premium.

2019

First Platform Launch

Turbo Drift debuted with 1 million players in the first 90 days.

2021

Global Expansion

Opened live-ops hubs in Berlin and Singapore to support nonstop updates.

2023

24-Game Portfolio

Reached our 24th shipped title with the launch of Prism Parade.

Meet the Guild Leads

Interdisciplinary leaders keep each release nimble and player-focused.

Elena Park

Studio Director

Former AAA producer who now champions rapid prototyping and player empathy.

Marcus Lee

Technical Director

Architect of our shared engine core, specializing in WebAssembly performance.

Sana Rivera

Creative Director

Leads worldbuilding and narrative design across the Lemme portfolio.

Hiro Tanaka

Live Ops Lead

Turns community insights into weekly events that keep players coming back.

Inclusive by Design

From customizable controls to low-vision color palettes, inclusivity is a foundational part of development—not a late-stage retrofit.

Our inclusive design council includes players with diverse backgrounds who provide ongoing feedback on prototypes.

Community Snapshot

  • 500K Discord members sharing feedback daily.
  • 20 partner charities supported through in-game events.
  • Average community satisfaction score of 4.8/5.